SOURCE OBSERVATION srcobs_335c8ae4fc4112776f7118a5
Grand Theft Auto 6 looms like a black hole in the release schedule, but is pushing everything into September the way to deal with it?
- Author
- Dom Peppiatt
- Platform
- eurogamer_feed
- Adapter
- rss_atom_feed
- External ID
- https://www.eurogamer.net/gta-6-release-date-black-hole
- Body excerpt
- <img src="https://assetsio.gnwcdn.com/gta-header_jY1XRjR.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I'm going to start by addressing a game that Sony didn't even deign to mention in <a href="https://www.eurogamer.net/june-2026-playstation-state-of-play-live-report">last night's PlayStation State of Play broadcast</a>: <a href="https://www.eurogamer.net/gta-6-everything-we-know-so-far-9357">Grand Theft Auto 6</a>. Except, Sony <em>did</em> sort-of mention it, just in the margins of its showcase. From the very beginning, when it showed off Marvel's Wolverine in a whirlwind of viscera and adamantium and reiterated its 15th September launch, to the final release date of the showcase - 24th September for Control Resonant - you could just about hear a silent klaxon blaring over PlayStation HQ: <em>Grand Theft Auto 6, Grand Theft Auto 6, Grand Theft Auto 6. </em></p> <p><a href="https://www.eurogamer.net/gta-6-release-date-black-hole">Read more</a></p>